Archive for August, 2010

Feedback

Quite often, I’m rather surprised when I’m reading over the feedback for my weekly columns (at the moment, there’s only one of them, but I’m hopeful that at least one of the WoW TCG columns will also make a comeback once some things are sorted out in the near future). Some of the comments to last week’s article, How the Synchro Monsters revolutionized the game, left me a little confused to be honest.

For starters, I don’t quite get why people make a big deal of the headline. Granted, “How the Synchro Monsters revolutionized the game” might not be the most fitting title, however,

  • “How 10 hyped revolutionary game concepts that came before the Synchro Monsters all failed” or
  • “Hyped Yu-Gi-Oh! game mechanics and how they did not change the game” or
  • “The Synchro Monsters were the first revolutionary game concept that actually lead to a revolution”

… or some other possible choices for the title were all

a) too long and
b) boring.

I understand that a reader might not be all that interested in the fact that no one’s reading a cool article because it’s title sucks, but I do. If this means I need to make use of some tabloid tactics and use titles that will make you want to click, I feel too bad about it. I hope you can live with it as well; please understand that this is one of the reasons why the weekly columns are as successful as they are!

Some of you said that I did not try to go into too much detail. That’s also true as I don’t see the point in explaining in another 1000 words how the Fusion Monsters were – if you took advantage of effects like Metamorphosis or Magical Scientist (“DJ”) – more or less playable for some time. The article was about “revolutionary game concepts” that worked out the way they were supposed to be. Fusion Monsters were never introduced so some Level 1 monster could Special Summon them from your Extra Deck by paying Life Points. They would have been called “DJ’s little friends” if that were the case…

Every single article is a compromise. I need to balance it’s length, depth, detail and find a fitting bottom line. I don’t want to write a novel every other week and throw 4000 words at you (besides, I don’t get paid for that). I don’t want to tackle subjects that will only make sense to 3% of the community (at least not all the time) and I don’t want to go into too much details when I’m mentioning something “along the way” (like the playability of the Fusion Monsters) when the article’s actually about something entirely different – readers would only lose track of what the article’s really about. I don’t want to give you the impression that everything’s been said and done after you’re through with one of my articles – I want you to think about the topic, make up your mind and come up with some cool ideas. If you learned something, enjoyed reading the article and actually want to contribute to the topic by posting something in the feedback thread, I did a good job. Which is one of the reasons why I’m not always posting in the feedback thread…

Alright, you got me there. If I don’t post in the feedback thread, chances are good I was simply too busy / lazy or did not feel like it. Last but not least, please keep in mind to support the respective websites and me when you’re browsing our sites. There’s a reason why we got some banners from our sponsors on the page. ;-)

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Unter den Hut geschaut: How the Synchro Monsters revolutionized the game

Stardust Dragon - one of the first and strongest Synchro Monsters

If you’re a veteran Yu-Gi-Oh! player and followed the game’s development for the past couple of years, you’ll often have stumbled upon the phrase “featuring a new revolutionary monster type!” on boxes of new product. However, more often than not, these “revolutinary concepts” weren’t really that revolutionary; in fact, they quite sucked.

I wasn’t that excited for the Synchro Monsters when I first heard about them. To me, it sounded like yet another “revolutionary concept” that won’t lead to a revolution. Man, was I wrong or what?! The Synchro Monsters are all over the place and rock the Yu-Gi-Oh! world. About time for me to show them some respect and shed a little light on the subject: Unter den Hut geschaut: How the Synchro Monsters revolutionized the game.

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Inception or: The Art of Storytelling

If you haven’t seen Inception yet, waste no more time reading this “review” and head over to the cinema. Seriously. I will not give away huge spoilers, however, I can tell from my own experience that reading anything about the movie beforehand will affect your viewing pleasure and it won’t be for the better. You will start looking for things the reviewer pointed out and it’s distracting you from the beauty of this movie.

Inception movie poster

Inception is an action flick with amazing effects. There’s also a drama “inside it”, but it’s not the mix of genres that makes this movie outstanding. It’s the fact that it could be taken as the prime example of what movies are capable of in terms of storytelling. Christopher Nolan, the director (who is well-known for his critically acclaimed movies Memento and The Prestige as well as bringing the Batman franchise back to life with Batman Begins and The Dark Night) of the movie, wrote a very thick plot that consists of several “layers” that interact with each other in ways too complicated to sum them up in just a few sentences. Additionally, it would ruin or at least negatively affect your experience, so I’m saving your time and won’t go into details (in other words: I’m lazy).

Some have said that this movie “rewards intellect”. I agree with this statement and even though you might have some doubts if you got everything that happens while the movie is running, if you pay enough attention, chances are good you will see the puzzle unfold itself in front of you and you will leave the cinema stunned. The movie is not overly confusing, in fact, it is very straightforward. However, thanks to its complex nature, it will appear confusing at first. Still, thanks to outstanding performances by a great cast, headlined by Leonardo DiCaprio (who slowly turned into one of my favorite actors – which male did not hate him after Titanic? My recommendation: give some of his recent movies, especially The Departed, a try and you’ll eventually fall in love with him!), together with an epic score by Hans Zimmer, you won’t feel like you’re sitting through more than 2 hours of amazing cinema, you’ll be carried away and absorb every single minute of this movie!

That’s my 2 cents regarding Inception. What did you think of it? Can’t you get the score out of your head just like me? Did you “get it” or are you still confused as to how some things worked?

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